The Company

Who we are

We’re headquartered in the Los Angeles area at our 7,000 square foot state-of-the-art game audio production facility. Our HQ features 17 studios including 5.1, 7.1, and Dolby Atmos mix rooms, as well as a dedicated technical integration suite and voice over booth.

Co-owned by Audio Director Richard Ludlow, Lead Composer Matthew Carl Earl,  and Lead Sound Designer Kellen Fenton, Hexany works with the top game developers and studios across the globe.

What we do

Collectively our game credits include work for franchises like Assassin’s Creed, League of Legends, Call of Duty, OverwatchBlade Runner, Jurassic World, and many more.

We think our unique approach to audio represents the future of music production and sound design. We’re great at what we do, and we love sharing that passion with our clients. Trusting us with your project requires a leap of faith, but making your project sound amazing is our #1 priority.

What is a Hexany?

A Hexany is a contemporary six-note geometric musical structure. It pushes the boundaries of music theory, blending science with sound. It has a distinct sound and is something completely unique.

We strive to push the boundaries of sound and music, combining art, science, and technology to deliver aural experiences that are unique and contemporary – just like the sound with which we share our name.

The Team

Richard Ludlow

Audio Director, Owner

Matthew Carl Earl

Lead Composer, Owner

Kellen Fenton

Lead Sound Designer, Owner

Sarah Blandy


Ryan Buss

Studio Tech

Alicia Gomez

Studio Manager

Obadiah Brown-Beach

Sr. Composer

Steven Grove

Sr. Composer

Robert Wolf


Sterling Maffe


Erik Castro


David Westbom

Composer, Sound Designer

Bernardo Passarinho

Sound Designer

Nicholas Yochum

Sound Designer

Doug Walters

Associate Sound Designer

Lucas Edwards

Associate Sound Designer, Coordinator

Rachel Hinshaw

Associate Sound Designer

Owen Cooper

Technical Sound Designer

James Powell

Technical Sound Designer