Co-founder of Hexany Audio Richard Ludlow is an experienced audio director for video games specializing in sound design, interactive music, and voice over production for games. Richard has worked in a variety of capacities producing audio for video games, trailers, VR, and theme park experiences.
Some of Richard’s credits include work for franchises such as Jurassic World, Blade Runner, Assassin’s Creed, King’s Quest, Disney Infinity, Arena of Valor, Kubo and the Two Strings, Overwatch, H1Z1, Monster Hunter, John Wick, Arena of Valor, and many more.
Richard also regularly speaks on the subject of game music and sound. Some past lectures include talks for GDC, GDC Europe, GDC Next, GameSoundCon, PAX East, PAX Dev, IndieCade, Gamescom, the Midwest Game Developers Summit, Sigma Play, MIT, and Berklee College of Music.
Richard is a graduate of Berklee College of Music where he dual majored in Electronic Production & Design and Film Scoring, with minors in Acoustics & Electronics, Audio Design for Video Games, and Video Game Scoring. At Berklee Richard co-founded the school’s Sound Design Network, and was honored with numerous scholarships, most noteably the Video Game Scoring Award and the Wendy Carlos Sound Design Award.
In early 2012, Richard approached two of his friends at Berklee to propose the idea of Hexany and the company was born. He currently serves as Audio Director overseeing project development and sound design at Hexany.